Sky-fire Scout
These scouts have been fitted with a enhanced engine/blade system, allowing to attain altitudes not usually attained by scouts. Furthermore, they have been outfitted with a laser weapon as an attempt to turn scouts into an effective AT weapon. The result is the bane of any unprepared tank formation, with the laser weapon cutting through medium armor with incredible efficiency.
Special Notes:
Information
Advances from: | Scout |
Advances to: | |
Cost: | 22 |
HP: | 20 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | X3 RSSkyfireScout |
Abilities: |
Attacks (damage - count)
Evasion melee | 0 - 1 bullet | Evasive Manuvers | |
Evasion short | 0 - 1 bullet | Evasive Manuvers | |
Rifled SMG Shot ranged | 6 - 3 bullet | ||
Laser Blast ranged | 18 - 1 laser | marksman | |
A-A Flak ranged | 7 - 1 shrapnel | marksman | |
Evasion bombard | 0 - 1 bullet | Evasive Manuvers |
Resistances
blade | 70% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 80% | |
Cave | 1 | 60% | |
Coastal Reef | - | 0% | |
Deep Water | 1 | 70% | |
Flat | 1 | 70% | |
Forest | 2 | 60% | |
Frozen | 1 | 70% | |
Hills | 1 | 60% | |
Mountains | 2 | 70% | |
Mushroom Grove | 2 | 60% | |
Sand | 1 | 70% | |
Shallow Water | 1 | 70% | |
Swamp | 2 | 60% | |
Unwalkable | 1 | 0% | |
Village | 2 | 70% |