Wesnoth logo
Wesnoth Units database

Sky-fire Scout

(image)

These scouts have been fitted with a enhanced engine/blade system, allowing to attain altitudes not usually attained by scouts. Furthermore, they have been outfitted with a laser weapon as an attempt to turn scouts into an effective AT weapon. The result is the bane of any unprepared tank formation, with the laser weapon cutting through medium armor with incredible efficiency.

Special Notes:

Information

Advances from: Scout
Advances to:
Cost: 22
HP: 20
Movement: 6
XP: 100
Level: 2
Alignment: neutral
IDX3 RSSkyfireScout
Abilities:

Attacks (damage - count)

(image)Evasion
melee
0 - 1
bullet
Evasive Manuvers
(image)Evasion
short
0 - 1
bullet
Evasive Manuvers
(image)Rifled SMG Shot
ranged
6 - 3
bullet
(image)Laser Blast
ranged
18 - 1
laser
marksman
(image)A-A Flak
ranged
7 - 1
shrapnel
marksman
(image)Evasion
bombard
0 - 1
bullet
Evasive Manuvers

Resistances

(icon) blade70% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle180%
(icon) Cave160%
(icon) Coastal Reef-0%
(icon) Deep Water170%
(icon) Flat170%
(icon) Forest260%
(icon) Frozen170%
(icon) Hills160%
(icon) Mountains270%
(icon) Mushroom Grove260%
(icon) Sand170%
(icon) Shallow Water170%
(icon) Swamp260%
(icon) Unwalkable10%
(icon) Village270%